The Galaxy

– Old Earth – Richest planet in the game.
- Technical: 200 population (3000 industry max) Starting with refinery, 3 of all minerals. Old Earth will start with Star Darts based on the number of worlds in the game. If taken you will get a percentage of planets/phenomenon from the owner of the planet. You can see the current set ratio on the Settings page of the login screen.
– Home World – Rich Planets supporting high industry
- Technical: 150 population (2250 industry max) Starting with Refinery, 3 of all minerals. If the home world is from your own race you will get a declaration of planets/phenomenon from the owner. This declaration can be seen on the Settings page of the Login Screen, as it can change depending on galaxy size.
– Core World – Rich planets around Old Earth
- Technical: 100 population (1500 industry max) Starting with Refinery, 3 of all minerals.
– Normal – No bonuses or debuffs
– Poor – Slower build times
- Technical: Receives 50% less build points
– Rich – Faster build times
- Technical: Receives 50% more build points
– Small – Supports Less Population
- Technical: Has 80% Population of Normal Planet
– Large supports more population
- Technical: Has 20% bonus Population of Normal Planet, 1 extra of each mineral
– Aquatic – Build Sloops faster
- Technical: Always has 3 Pladesium
– Mountain build Rangers faster
- Technical: Always has 3 Revidium
Desert – build Frigates faster
- Technical: Always has 3 Frelenium
– Tundra – build Corsairs faster
- Technical: Always has 3 Calastium
– Jungle – build Stations faster
- Technical: Always has 3 Stenterium
– Metallic – build industry faster
- Technical: Builds Industry twice as fast
– Merchant – Builds Merchants faster and higher Merchant limit
- Technical: Builds Merchants twice as fast and can build extra merchants (population/30)+1
– Beacon – Builds Beacons faster and higher Beacon limit
- Technical: Builds Beacons twice as fast and can build extra beacons (population/8)
– Stardock – Builds Stardocks faster and higher Stardock limit
- Technical: Builds Stardocks twice as fast and can build extra Stardocks (population/40)+1
– Blaster – Builds Blasters faster and higher Blaster limit
- Technical: Builds Blasters twice as fast and can build extra Blasters (population/50)+1
– Toxic – low industry
- Technical: Has 40% Population of Normal planet